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Knight - Human - melee - agility [Updated for version: 1.19]

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Knight:
pic

Primary Attribute:
Agility
+0.7 str +1.0 agi +0.3 int
Stats:
Damage: 40-44
Range: Melee
Hit Points: 900
Mana Points: 2
Movement Speed: 225
Attack Speed: 40.5
Armor: 4
Damage Reductions:
100% Normal Damage taken
100% Magic Damage taken
95% Piercing Damage taken
Primary Spell:
Holy Light

Story: Because the Alliance lacked agile warriors, they have founded the Order of Knights. The knights are trained in close combat and wore light armor so that they could fight quicker and with greater effectiveness. They are also trained in healing the wounds of their comrades and themselves.

pic - Primary skill Holy Light [Z] - A holy light that can heal friendly living unit for 90 180 270 360 450. Has 600 cast range and 17 17 16 15 15 seconds cooldown.



Powers
pic 6 :: 6 :: 6
Holy Double [V] - You will summon holy double of your hero. This illusion deals only 20% 30% 40% of damage but takes 200% of damage. Lasts 20 seconds. Can cast only on yourself and has 12 seconds cooldown.

pic 5 :: 7 :: 9
Holy Wind Walk [R] - Allows the hero to become invisible, and move 10% faster for 10 15 20 seconds. You are also healed for 100 200 300 hit points when casted. If the hero attacks a unit to break invisibility, the attack will do 150 225 300 bonus damage. Has 18 seconds cooldown.

pic 6 :: 8 :: 10
Power Attack [E] [NUKE] - You will deal 100 200 300 power damage to the target, and 100 200 300 damage to nearby units with your blade. Has melee range and 20 seconds cooldown.

pic 8 :: 8 :: 8
Hunting Hawks [B] - Summons 3 4 5 Hunting Hawk companions (Unlimited time).These hawks have Hunting Aura: +7% +10% +13% movement speed and +20% +25% +30% attack speed and are permanently invisible. Has 40 37 34 seconds cooldown.

pic 5 :: 8 :: 11
Holy Wrath [C] - Bombard an area with holy light, dealing up to 380 540 700 damage to nearby enemy land units and stops channeling spells. Has 800 cast range, 400 area of effect and 25 seconds cooldown.

pic 5 :: 7 :: 9
Great Healing Wave [D] - Calls forth a wave of healing energy that bounces up to 3 5 7 times, healing 300 375 450 damage to primary target. Each jump heals 15% less damage. When you level up this skill you also get 5 points to your strength. Has 20 seconds cooldown.

pic 5 :: 6 :: 7
Holy Radiance [F] - The caster is affected by a powerful blessing of the light. Dispels all negative effects from your hero, and an aura of holy radiance is granted to the caster for 3 4 5 seconds. For this duration, he will heal units in 400 area for 40 60 80 hit points per second. Has 20 18 16 seconds cooldown.

pic 5 :: 8 :: 11
Power Haste [G] - Causes this unit to attack 75 100 125% faster, but take 10 15 20% more damage. Lasts 7 seconds. Has 33 seconds cooldown.
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Epik (09.Jun - 23:49, 2010): dispel magics (aka Mass Dispel) 1300 + Purge 1750 + devour magic 800= 3850 pure burst damage to shop creeps xD + devours low CD

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