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Announcement: HoSK 1.18: Power Rebalancing
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pic   KileRatZ
Score: 74   // Level: 19
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Admin
(20.Jun - 19:08, 2010)
#1: So, I hope youll like these changes, and if you find anything that Ive said that hasnt been changed like that in the file, report it to me, it could be that plans changed, but more likely my swiss cheese-like memory failed me :).

Note that this table and its info was made by me by checking all the map values, I can guarantee its 99% correct. Changes are all made under my supervision, but with loads of suggestions/ideas/corrections from Pyroscar, Spacevet, WordOfDeath, Yoji)Zabuza (in no particular order) - some of which I shamelessly ignored :P Due to lack of time, Washu hasnt revised it completely yet, but let it be known that even so, he helped a lot as well. Without all these people, the balance quality would be so much worse compared to whats been done here.
And I just realized I probably havent sent it to SatanReaper yet. *bangs head against the wall

Aaanyway, to view the changes, check the excel file here.

Incompetence flames come under this line
_________________________________________________

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pic   SatanReaper
Score: 130   // Level: 28
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Guide Mod.
(20.Jun - 19:51, 2010)
#2: When we were on msn you said youre gonna send it, but I havent received on any of my emails or on msn :)
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pic   SatanReaper
Score: 130   // Level: 28
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Guide Mod.
(20.Jun - 19:54, 2010)
#3: meh nvm, Im just gonna use this file to post it back :D only gonna be about 1/3rd of the skills anyways since I dont use some of em:D
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pic   Sheki
Score: 68   // Level: 63
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Important Member
(21.Jun - 00:41, 2010)
#4: ah so you are alive !
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pic Human kind cant gain anything without first giving something in return , to obtain something of equal value has to be lost


MortalGlory
Score: 0   // Level: 0

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Member
(21.Jun - 07:13, 2010)
#5: Pally has a glitch with the nuke that summons the little light wisp thing, it says you can have a max of like 5 or something but you can have as many as u want...not a big glitch but i could see it being op if not fixed. And maybe you could add some more legends or items in general, maybe a new spec?

Thx.

Yours truly,
Alot of usernames on HoSK

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WorDofDeaTh
Score: 24   // Level: 7

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Important Member
(21.Jun - 10:11, 2010)
#6: we know about the paladin wisp/nuke power thing for long time :D (i did try making a army :D from it :D)
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pic   KileRatZ
Score: 74   // Level: 19
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Admin
(21.Jun - 12:48, 2010)
#7: Hey MortalGlory, current plans include simply removing the wisp from that Paladin's spell.

At the moment, there are no truly original items planned, but there will definitely be an added twist to existing ones, explained in the next sneak peek. =)
If by specs you meant like, general idea builds (like channeler options in 1.17), I guess I agree there are too few, though I'm left without clues what to add, but I'm trying to make the old int attacking build which includes grot and battlemagic, popular again.

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NUB3JUB3
Score: 5   // Level: 0

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Member
(21.Jun - 21:25, 2010)
#8: YAY! But I still think many overlapping skills that are basically the same (eg. assassin and tauren chieftan both have stasis trap) need to be changed to more original skills.
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pic   YojiZabuza
Score: 0   // Level: 6
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Important Member
(21.Jun - 22:38, 2010)
#9: just make assassin's stasis trap spring out of ground like a
jumping mine and tauren's stasis trap skin of a GIANTIC ANKH XD

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pic   YojiZabuza
Score: 0   // Level: 6
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Important Member
(21.Jun - 22:39, 2010)
#10: gigantic*
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