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      1.18b

Basically I bought a new BugFixxer 9000 yesterday, hopefully that\'ll do better, so the result can be found on the download link in here as always.

Also, a HoSK 1.18 feedback thread has been opened, go here to comment on any imbalances you might have found!

Long live HoSK!


(18.Jul - 19:09) KileRatZ

news
      HoSK 1.18 is now live!

And it brings these two new guys to the party:
x x

I\'d tell you more, but it\'d probably be better to just check out the changelog which can be found here.

Enjoy!


(15.Jul - 23:12) KileRatZ

news
      HoSK preview: Eternals!

Bored of always picking same old 12 legendaries? Well, you\'ll be happy to know I copy pasted each and every one of them under a pretense of giving you 12 xtreme new items!
Because soon, the rewards for killing SK will become quite worthy once more - His Sorrow Knight hammer may now be combined with one of your legendaries, upgrading it into an eternal.
Here\'s an example of what you can get:
x

He has also been re-worked along with the hard creeps. You should now be able to cast almost any ability (excluding obvious ones like transmute) on them, which means that casters are now also viable for taking him down.
And before your mind inevitably escapes to the wonders of de-buffs, let me announce now that the SK has already been made in a way where he is 50% resistant to the strength of anything that would slow his movement speed, attack speed, damage, make him miss, etc.

Now just a dozen days and it\'ll all be done.


(04.Jul - 00:04) KileRatZ

news
      1.18 progress

Yes, its still alive, and slowly nearing the finish :P Ive got many excuses for why its taking so long, but I will spare you.

By now, a great majority of things incoming has been finalized, so at this moment, I can confidently predict that the release will come on no later date than July 15th.

Until then, have a read about how the powers of all the heroes will be rebalanced, in the topic here

Long Live HoSK!


(20.Jun - 19:10) KileRatZ

news
      HoSK bots!

Thats right everybody - from this day on, the hosting bots can store HoSK stats and have special HoSK - related commands added to them!
You can now use a .statshosk command to see your basic stats of HoSK games from today on, but soon, more commands will follow: .passiveshosk, .itemshosk, and .heroeshosk.

The bots will also keep track and inform you of your achievements - each player may earn them for performing something extraordinary in the game :) There are 31 as of this moment, and heres a few for a taste:
4. Might Makes Right - Kill 20 heroes within 1 life
10. Lightning Reflexes - Obtain 270 Agility
14. Helping Hand - Cast friendly abilities on your allied heroes 50 times
24. Undeniable Strength - Kill the Battle Golem before the game finishes.

________________________
Long live HoSK!


(11.Apr - 19:28) KileRatZ

----- Old news -----

news Comments:
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YojiZabuza (29.Jul - 23:13): correct: "The HoSK website needs an update."
NoOb (29.Jul - 13:48): Oks, ^^
Epik (29.Jul - 11:15): currenly "in progress" be patient >.<
NoOb (28.Jul - 01:26): the HoSK site need a update
KileRatZ (24.Jul - 16:48): Austrian accent always funny
Epik (24.Jul - 05:42): ARNOLD SHWARZENEGGER IS IN SC2!!!here
YojiZabuza (22.Jul - 23:43): maybe coz it sucks^^
NoOb (22.Jul - 14:00): www.orkut.com
Sheki (21.Jul - 17:06): huh wut
NoOb (21.Jul - 15:53): why do not you do a Hosk community in orkut?
old messages

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Latest HoSK version: v1.18b
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Messages
YojiZabuza (28.Jul - 01:08): and that would be too much ;)
TimeFracture (28.Jul - 00:17): then it should've been doing 135 per instance before armor? I don't think it was
KileRatZ (27.Jul - 23:28): My bad, 20% for grot, and 25% for battlemagic. (only half of the effect applies if the victim takes damage by anything else than your standard attack)
TimeFracture (27.Jul - 22:48): why would it only do 20% of normal BM damage? is it designed that way? if so, that seems like something you should put in the description
Pyro (27.Jul - 19:48): Got the replay it was one of the Lolest moments in HoSK
KileRatZ (27.Jul - 18:23): Will be fixed :)
KileRatZ (27.Jul - 18:14): Hahaha XD Anti-abuse!
Pyro (27.Jul - 18:13): I was sea ogre and i randomed recall box.. I camped near tent and taunted a guy, i thought i'd teleport just on time to leave him with the golem and Golem appeared in our base lol killed me and every players birds :S how could that happen?
KileRatZ (27.Jul - 18:13): Checked most of those right now, they work, and by the expected numbers as well. Keep in mind that only about 20% of your INT will deal damage this way, meaning 60 damage, and that this will further get reduced by armor and protective passives.
TimeFracture (27.Jul - 18:03): I had a game where I had all of those, battlemagic, grotlantneruber, and over 300 intelligence, I did almost no damage
old messages


Latest not full Ladder Games:
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Do you like new version?
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394, 46%
Indifferent
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233, 27%
No
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232, 27%
Votes together: 859
02.Sep - 07:33, 2009 by Washu
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Random Hosk tip: 17. Int heroes take 10% less damage from magic and 10% more damage from Meele attacks.

HoSK time: 30.Jul - 03:43

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